c++ - Floating Point Model to Fast and linking against a lib with floating point model Precise -


I have several libraries against which I am linking and using them in a project. I can also compile libraries if I have, in the final project, code generation & gt; Floating Point Model = Fast , and Precise I am linking against the libraries, this means that I am not taking advantage of maximum speed, if I compile with libraries Has been done as Floating Point Model = Fast as well? I am confused because I am thinking that it is up to the final binary project, using all the libraries and decides which model to use.

Information on this project: I'm counting heavily on large grid (rotation cubes) with spatial graph for faster calculations. On a large grid, it can still take a few seconds (almost - I did a lot of tests), the speed of calculation increased by 20-30% and the end result is still the same. Linking to floating point model set with exact project releases libraries.


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