This has happened a few times.
The application is working fine then I selected a wrong representative for a scene that did not work (required) so I chose the right representative for the scene. The application still did not work / load (except when Xcode was supposed to work) and returning it still did not fix it.
Anyone has to face the same problem, any clue about fixing it?
I guess your app stores some state in the iPhone simulator (for example : Archive) and then every time you try to reload the app, it tries to use a saved state. Because the saved condition has crashed in some ways, it's normal that your app will always crash, even you upgrade your app with a new code
the only way you can try Removing your app from a simulator and restoring it
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