I have a custom data container object type RowOfPlayerData. When I try to display a RowOfPlayerData object in NSLog, So the system does not know how to display it, so it only shows the address of the object.
I am trying to figure out how I can demonstrate, in an NSLog statement, what is at that address, so I can use the data.
I am trying to create it on a tutorial about NSPredicate:
I did not succeed in describing the type of output but in some way.
I want to explain how I can access the data. Here's the test code I used and I currently have some output. I BTW, I'm new to this.
I really appreciate it if someone can help me to display data in the correct format from PlayerAir because I do not get it.
[CODE]
@ interface roufplayerdata: NSBKem {NSSTING * player name; NSString * Qurgam Type; } @ Property (non-nominal, retained) NSString * playerName; @property (nontomic, raten) nssting * coogam type; - (Zero) addPlayerData2Array; @end
Here is the .m file:
- (zero) addPlayerData2Array {NSLOG (@ ""> AdapterDate 2 Array started Line. CurGameType:% @", line. CurGameType); [PlayerOur object: line]; NSString * xx; Xx = [playerOrgentAntindex: 0]; NSLog (@ "& lt; # 3> PlayerAir:% @", xx);
Output:
addPlayerData2Array started & lt;
2010-09- 25 13: 39: 51.313 x1 [3675: 207]
2010-09-25 13:39: 51.314x1 [3675: 207]
2010-09-25 13:39: 51.314x1 [3675: 207] & lt; # 3> PlayerAmerge:
[/ CODE]
You have a problem here :
[playerArray addObject: row]; NSString * xx; Xx = [playerOrgentAntindex: 0]; NSLog (@ "& lt; # 3> PlayerAir:% @", xx);
line
a is a rougeplayerdata object, not a string @ after the advice of the fictional boy, your
rauplayerdata Add a
description
method to the class and make sure that you get the class while dragging the object out of the Aure.
RAWPlayerData * xx = [playerOur objectAntIndex: 0]; NSLog (@ "& lt; # 3> PlayerAir:% @", xx);
It's being said that everyone, I do not think you are coming right in it. You are calling an example method If you are calling this method on an object, then you should return the data from that object. - (zero) addPlayerData2Array
on an object, but then you are creating a new RowOfPlayerData and returning it to an array form Are there. What you should do:
- (zero) addPlayerData2Array {return [NSArray arrayWithObjects: self.playerName, self.curGameType, zero]; }
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